![]() And you better believe that went straight to the N64, along with one game: Super Mario 64. I really hated that job, but it gave me expendable income for the first time in my life. ![]() I was 13 years old in 1996, which means it was the first year I had a summer job caddying for a highbrow country club, working for rich people who couldn't be bothered to give a $5 tip to someone who served them for 5 hours on the golf course. When I finished my session I went straight over to the counter with my pre-order ticket to ensure I had the system on day one. It was so liberating to have a full range of motion that I couldn't get enough of it. I remember my mouth literally hanging open – I had never played anything like it! I pretty much just ran Mario in circles until the next kid in line poked me to see if I was still alive. When my turn came up and I took the controller in my hand, everything changed. A 3D environment looked intimidating, and I wasn't sure I'd be able to control it properly. Standing in line and watching other kids play the demo, I was impressed but I wasn't sold. And that crazy controller? I had to try it. Thinking about the promising capabilities of the N64 Disk Drive filled me with anticipation for the upcoming era of gaming. Like any good Nintendo tyke, I had a subscription to Nintendo Power and had been following the development of the "Ultra 64" with bated breath. I remember very clearly going to Toys'R'Us to play the demo kiosk for Super Mario 64. This time we have our super vegan rocker reviewer Jonathan Bee. In this series of articles celebrating the upcoming 30th Anniversary of Super Mario, various members of the Nintendo Life extended family will share their memories and thoughts on the iconic franchise. ![]()
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